KilloZapit on DeviantArthttps://www.deviantart.com/killozapit/art/Chibi-Jiggles-2-0-SVG-source-190006702KilloZapit

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Chibi Jiggles 2.0 SVG source

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The Chibi Jiggles 2.0 SVG source image. All of the shading is raster based (in fact it uses the same shading layers my first Chibi Jiggles image did) so it doesn't show up here.

It was also made without using the bitmap trace (which wouldn't have worked well do to my sloppy line work), so this was great practice for Inkscape and it's drawing features. I also made use of some CSG features. For example the hair was made rougher by tracing over it sloppily with the pencil tool and doing a "intersection", left some corners and edges uneven. Also a good portion of the hair was in one solid clump and I used the "divide" feature to separate it a bit and move parts under others.

It also makes use of open line segments such as her upper lip and parts of her dress. I kind of wish SVGs worked like Doom's level format where you could give attributes to individual line segments and nodes so I could make line segments invisible instead of deleting them, and it would be neat to give each node a brush attributes for a fading or shrinking line. Oh well.
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